

Now this one i admit i haven't tried on an actual character so this is mostly theoretical. A combination of this and a good throwing weapon is a good substitute for a staff. That 241 str req is easily reachable for characters in legendary even for toons that doesn't invest on str. And it also applies to other items including weapons. It has a str requirement of 284 but is only really 241 because the -15% requirement also applies to it. It's only a blue item and the damage blocked is low so it's probably overlooked. I really see this as the devs' gift to casters or petmasters/trappers. I also did not see this item's true worth when i first saw it in tq database. The thousand cuts granted skill triggers upon taking damage but the 75% chance of impaired aim, 75% chance to fumble attacks, 30% chance to avoid projectiles should give you a little bit of extra survivability. Add in the 20% recharge and this is really good for a caster even in endgame. So if you use it for multi attack AoE spells like ice shards, VO, and eruption, that %chance proc is sure to trigger every time. But wait, the %proc chance is total damage. Only early epic because the base damage is low. There, it's possible for a str + dex character to wear archmage's claspĪnd archmage's clasp is just perfect for this build because it solves my CDR problem, it gives me 40% attack speed, it solves my slow cast speed, and it even has a small chance to reduce resistances, which applies to both weapons and knives. But days, weeks, or maybe months later when i was trying to gear my str + dex assassin for 80% CDR permanent battle standard, i saw this on my tqvault and i saw the -50% int requirement for armors. "Meh not good, probably never going to be used. This one i completely overlooked when i first found it.
TITAN QUEST RAGNAROK PLUS
Plus if you play a caster with hunting, you get the huge bonus to DA because it's a throwing weapon, even if you don't use it to attack The recharge and the %total damage are important for casters, throw in the resists and this is just perfect. The base damage is low but it doesn't matter for a caster.

But this is actually one of my favorite caster weapons. This is about the ragnarok items that are probably discarded as "not good items" at first look, but are actually great even for endgame.įirst is the purple throwing weapon that drops in any of your character playthroughs even if you don't look for it. There are items like Nerthus Armbands that are only blue but obviously very good for a Summoner (Nature + Earth). This is about the items that are probably overlooked because of seemingly better items.
